Techniques for Finding a Wii
It turns out that finding a Nintendo Wii is not easy, even one month after the launch. So in a situation like this, I ask myself "what are my resources?" Suddenly, an answer presented itself.
The page for DTS reads, in part:
Whether you need direct one-on-one support troubleshooting issues, hands-on assistance to accelerate a project, or helpful guidance [...] Apple engineers are ready to help you.
Works for me.

Techniques for Finding a Wii
Posted Dec 20, 2006 — 16 comments below
Posted Dec 20, 2006 — 16 comments below
Aaron Tait — Dec 20, 06 2776
Andy Finnell — Dec 20, 06 2777
It also reminded me of an event at the end of the Dreamweaver 8 cycle, back when I was working for Macrodobia. We were tracking down the last of the Mac performance problems, and a beta tester had recently reported a particularly troubling performance bug.
Instead of letting me track down the issue, I was told that upper management wanted me to ask Apple what the problem was. The problem was, we didn't know what the problem was. We just had a bug report from a user, with no investigation, so we didn't where the bug was, or whose it was. The reasoning seemed to be: let Apple spend resources fixing our bug, so we don't have to.
Unfortunately, because of the lack of information, I had no idea what to ask our Apple rep. My first draft was:
We don't have a clue. Do you have an app that fixes that?
I eventually rewrote the question to use weasel words, but, unfortunately, Apple still hasn't come out with iClue, and Apple never came up with a response.
Chuck — Dec 20, 06 2778
Steven Michalske — Dec 20, 06 2782
Andy Finnell — Dec 20, 06 2783
The problem wasn't that I wasn't aware of Shark, the problem was management didn't want me to spend any time using it, but wanted Apple to do the work for us (thus freeing me up to fix other bugs).
Thus, instead of a performance tool (that was already there), management needed a clue to know that other companies typically don't want to fix your bugs for you.
wombat — Dec 21, 06 2784
svend — Dec 21, 06 2785
I realize that your comment was probably rather tongue in cheek but in case there really are people reading this who don't know what a Wii is I'd like to share my experience.
I have never felt the urge to buy a game console. Heck, I never play any games, on a console or on my computer (except Photoshop ;) ). But the hype around the Wii intrigued me, so I started checking out videos of people playing. I was amazed. Yesterday I walked into a local consumer electronics shop and out of curiosity asked wether they had a Wii. To my utter surprise they said yes (it's supposed to be completely sold out where I live) and on impulse I bought it.
Long story short: even though I've never used a game console ever (except one time, many years back, some other Nintendo-thingy (Mario-something, I was crap, couldn't figure out the controls)) I instantly understood the system and what's more: I had 4 friends round last night and we were literally screaming with laughter for hours on end. Rayman totally killed us – laughing and with all the physical, bodily action required. I still have sore arms from the WiiSports "boxing", and my belly still aches from all the laughing.
A word of caution though: take the advice about using the wrist-strap seriously! A friend of mine first thing slammed the remote into the TV-set while "bowling"... luckily both the remote and the TV-set weren't damaged.
Scott Stevenson — Dec 21, 06 2786
Wii : Other Consoles :: Mac : Other Computers
The story from svend is interesting, and he doesn't seem to be alone it it. For me, the main point is that the Wii has Zelda. The other games look great too, but I'd buy it if Zelda was glued to the drive.
Nintendo is also working on new versions of Mario, Metroid, and presumably the other francises like Mario Kart and Starfox.
In gaming, there's Nintendo and then there's everything else.
Kenneth Ballenegger — Dec 21, 06 2788
Scott Stevenson — Dec 21, 06 2789
Without having any context at all, I might guess that the issue is that they found something that would require a backport to fix.
Chuck — Dec 21, 06 2791
Andy Lee — Dec 21, 06 2794
My 9-year-old nephew got a Wii the day they came out -- he and his dad were at the store at 6 in the morning. I'm almost scared to go over and see how much fun it is. From what I've read, it's reasonably priced, it's a joy to use, in a way that Mac lovers immediately appreciate, and it involves physical movement, which appeals to me greatly.
Scott Stevenson — Dec 21, 06 2795
Are they graphically equivalent?
wombat — Dec 21, 06 2796
Steve-o — Dec 21, 06 2799
Yes - except that the Wii version runs in widescreen, and the cube version does not. So you see more of the gameworld at any one moment with the Wii version.
I think Chuck's comment about the pointer functionality understates it - being able to aim your arrows (or what have you) with pinpoint precision with a pointer is much easier, substantially faster, and fundamentally more satisfying than using the analog stick. It's hard to imagine going back to that way of aiming.
Chuck — Dec 21, 06 2803